Brand new programs will start this fall.
[view:node_ad=5]The College of the Canyons animation department is all set to introduce two new fun courses in the areas of animation history and video game animation.The course Animation 100: History of Animation will examine animated films and other media and from various time periods and cultures in order to better understand the animations of today — while providing students with a unique insight into some of the more interesting “inside” stories and background about many of history’s most successful animated movies.
Offered for all students interested in learning more about the animated films, television and video games they watch and play, this course is designed for both animation students and animation lovers alike. Classes will meet Mondays beginning Aug. 25 from 4:25 p.m. to 7:25 p.m. on the COC Valencia campus.
The course Animation 260: Real-Time Video game Animation is a production class that will emphasize the creation of 3D art assets in today’s modern video game. Using Maya animation software students will learn how to create 3D models, textures, animations and scenes for use in various video game engines. Areas of instruction will also include the efficient design and creation of 3D assets, lighting in a game system environment and proper methods of animation. Prior experience with the Maya software and/or 3DMax is required.
Classes will meet Tuesdays and Thursdays beginning Aug. 26 from 10:30 a.m. to 12:55 p.m. on the COC Valencia campus.
For information about the College of the Canyons Animation Department’s schedule of classes and programs you can contact Jeff Baker at (661) 362-3688 or visit www.canyons.edu/departments/DAT.